Small Early Access feedback and suggestions based update — Increlution Steam update #828698

Reworked the automated combat stops to trigger less frequently, but still prevent death. To reduce queue micromanagement at specific situations Combat...

Steam App
Increlution (1593350)
Event type
patch note
Published
22 October 2021 - 17:53:12 UTC
Source
steam_community_announcements
Reworked the automated combat stops to trigger less frequently, but still prevent death. To reduce queue micromanagement at specific situations Combat now only stops below 25% health if your health/health decay is actually at a risky combination "Damage on completion" explorations now only cancel when they are within a 0.1 second range to actually causing damage, instead of at any time Redesigned the visual display of "turbo mode" jobs progression bars. They no longer continue to appear "active" to prevent a common confusion, and now switch at 20 completions per second, down from 50 Negative health decay effects are now also shown in the story completion log. To make it a little more obvious what happened if you didn't read the tooltip earlier Fixed a rare bug where combat wouldn't be allowed to continue due a false-positive in constructions being able to continue Fixed a bug that could ...

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