Patch 1.27a (small fixes and first balance pass) — Old School RPG Steam update #830459

-scroll view sensitivity increased to 32 -verbose character HUDs now correctly show ranged attack value when bows are equipped (verbose and simple HUD...

Steam App
Old School RPG (2416790)
Event type
patch note
Published
3 August 2026 - 21:11:01 UTC
Source
steam_community_announcements
-scroll view sensitivity increased to 32 -verbose character HUDs now correctly show ranged attack value when bows are equipped (verbose and simple HUD portraits are toggled through the GUI settings) -ranged attack value formula adjusted to give 4 per dexterity point and 2 per strength point. Previous adjustment pushed the value higher than planned. -backstab critical strike chance increased -backstab damage multiplier increased -insanity tooltip corrected to reflect that it is necromancy magic -insane status effect no longer removed on damage -tank base defense increased to 15 per level -death touch damage multiplier increased, healing to caster increased and cooldown reduced to 3 turns -lay on hands ability cooldown reduced to 5 turns -most bosses gained small health increases This is the first pass for increased class balance and more will come in the next patch.

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