- Event type
- patch note
- Published
- 8 April 2023 - 13:52:51 UTC
- Source
- steam_community_announcements
Player Ship Removed fuse time before starts registering damage Weapon Reduced explosion damage Slow down projectile speed to synch with Singularity Bomb. Weapon Reduced explosion damage Adjusted gravity pull with fast projectiles Adjusted projectile and explosion visibility , , and Passives Adjusted visibility of visual effects Support Shop Cooldown on passives now reset once upgraded. Pause Menu Added health points indicator on ship window Text Changes Achievement text correction Options text for Text descriptions for various weapons and passives Visual Changes Successful Trigger Weapon projectile and singularity explosion Bug Fixes Enter key and Numpad Enter key detection for tutorials Firing Mode changeable while tutorial is up Clusterforce and bugs Mirage: Using while is active re-enables the ship hitbox early.