- Steam App
- Swirl W@tch (2081970)
- Event type
- patch note
- Published
- 20 June 2023 - 17:45:46 UTC
- Source
- steam_community_announcements
-Blast packs now explode when shot (instead of getting destroyed.) -Added a safeguard to ensure explosion sources are removed correctly. -Resupply cannisters that are found in vaults no longer detonate after being opened. -Fence posts no longer hide nearby buoys. -Added fallback to assign closest patrol route to stray guards that get initialized in loitering state. -Fixed some situations in which sound would not trigger a reaction if the two closest listeners are immediately destroyed by the sound source. -Fixed CSO soft alert call being interruptible if the previously sending ship is removed. -Fixed interrogating prison ships erroneously completing the objective. -Fixed some bad fence spawns in zone 5.