-Zone SRM drop scaling is now based on mission phase and scales faster. -Later mission phases now have increasing chances to spawn a resupply canister...
-Zone SRM drop scaling is now based on mission phase and scales faster. -Later mission phases now have increasing chances to spawn a resupply canister in a vault. -Lost cargo loot score increased (20-->40). -Reduced srm dropped from prisoners. -Time scoring is more lenient now (