- Steam App
- Swirl W@tch (2081970)
- Event type
- patch note
- Published
- 23 April 2023 - 19:37:51 UTC
- Source
- steam_community_announcements
-Weapons without SUPF now show as LOUD! ))) -Added LP text and on-screen warning indicating that stealth mode is ineffective while fully detected. -Rescue SW volunteer objective is more predictable on lower difficulties now (ships take longer to launch escape attempts.) -Randomly spawned friendly ships no longer spawn with a visible detainment zone. -Cut guard scan direction mechanics, guard vision is now fixed to their ship orientation, but slightly lags behind when turning depending on awareness state. -Improved sound handling for player weapon and shot impact sfx. -Made several adjustments to engine sounds to reduce sound popping on tap boosting. -Fixed pausing game for too long preventing drop at mission start LZ (intro tack now pauses as well when pausing, since drop is synced to music). -Fixed a problem with deploying tripwires. -Fixed a problem with certain sounds preventing guard...