Patch v1.0.5 - Early Additions — Mana Chess Steam update #837834

The Mana Chess team is working on larger game-progression changes that we intend to release with the next few updates. In the meantime, we've tweaked...

Steam App
Mana Chess (1911640)
Event type
patch note
Published
16 May 2022 - 03:29:34 UTC
Source
steam_community_announcements
The Mana Chess team is working on larger game-progression changes that we intend to release with the next few updates. In the meantime, we've tweaked existing systems that were somewhat clunky, and added some exciting abilities: New Abilities Attunement - (Passive) - Crucial for spell-based builds, Attunement makes the first magical ability you use each combat cost less mana. Flurry - (Active) - an inexpensive ability that damages nearby enemies. When lethal, its cooldown is refreshed. Deadly Sequence - (Active) - A devastating melee attack that damages your target and enemies adjacent to them. System Tweaks Arcing-path projectiles now have visual indicators. Improved clarity of unit summoning. Made changes to Cyclops enemy behavior to make it more intuitive to fight. Fixed several issues around finishing the game and the credits sequence.

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