Optimization, improvement UI, AI, mechanics, player and bugs. — Dirty Wars: September 11 Steam update #838837

Optimization: -Optimization of videos and scene loading cinematics. -Optimization of space used on the Hard Drive by the game (From 35GB to 14.8GB) UI...

Steam App
Dirty Wars: September 11 (1743470)
Event type
patch note
Published
6 October 2023 - 21:17:11 UTC
Source
steam_community_announcements
Optimization: -Optimization of videos and scene loading cinematics. -Optimization of space used on the Hard Drive by the game (From 35GB to 14.8GB) UI -Mission sample system at each checkpoint. -Implementation of waypoints (Guide Points) in scenes to locate objectives. -Scene restart from the last CheckPoint in Pause Menu. -Sampling of number of collectibles obtained per level in Memory Menu and level selector. -Global sampling of the percentage of collectibles obtained throughout the game in Memory Menu. Player: -Improved player physics when walking, running and crouching. -Implementation of Stamina system in the player. AI and Mechanics: -Implementation of listening radio in soldiers. -Detection factor proportional to the player's detection distance (The closer it detects the player, the faster it eliminates it) -Player detection if he does not circulate crouching in certain places. BU...

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