Beta Version Update 1874 — NavalArt Steam update #843826

\Selected New Content:Added: AI ships will now use depth charge launchers when submarines approachAdjusted: Underwater explosion visual effectsAdjusted...

Steam App
NavalArt (842780)
Event type
patch note
Published
8 July 2026 - 10:33:58 UTC
Source
steam_community_announcements
\Selected New Content:Added: AI ships will now use depth charge launchers when submarines approachAdjusted: Underwater explosion visual effectsAdjusted: The criteria for the overpenetration indicator. A hit is now only counted as an overpenetration if the shell penetrates all parts and fails to arm its fuzeAdjusted: Modules will no longer catch fire visual effects when damaged underwaterAdjusted: Continued tweaking the damage multipliers for most shellsAdjusted: Reduced the aiming point error for player-controlled secondary guns (as compensation for the reduced target profile caused by high-arcing trajectories)Adjusted: Increased the follow distance of the shell-tracking cameraFixed: An issue where mixing secondary guns with different shell velocities would often cause them to miss moving targetsFixed: Depth sorting/occlusion issues with underwater transparency effectsFixed: An erroneous...

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