- Steam App
- Knights Within (2406180)
- Event type
- patch note
- Published
- 25 October 2025 - 19:41:13 UTC
- Source
- steam_community_announcements
New4 new BeaconsWeapon’s Mobility stat now also affects ADS/Block transition speedNew setting: Enemy outline/glow intensity Updates(Enemy Knight) Reduced attack slide distance by ~10%Enemy spawning algorithm has a new component based on player’s travel distanceEnemy squad spawning size is now tied to total danger limit instead of being a flat scaling value. The goal here is to make the scaling with difficulty smoother and make lower difficulties have fewer trickles of 1 enemy at a time. This will likely require further tuning over time.Fallen ambushes now have an announcement so they don’t just show up randomlyBeacon rolling pool per stage has been doubled in size to increase variety(Ricochet Beacon) Now auto targets nearby enemies, still goes in random direction if none are close. Damage reduced to 50% (was 100).Now can trigger other ranged hit perksFixesFixed Knights, Brutes and Charge...