- Steam App
- Doomwalker (3173440)
- Event type
- patch note
- Published
- 21 April 2026 - 08:44:16 UTC
- Source
- steam_community_announcements
After a long break from developing Doomwalker (I spent most of the last 12 months working on my new game Project Starblade), WE'RE BACK BABY!!!HUGE Thank you again to all the early supporters who are helping this solo dev keep the lights on :)OK...Update 0.4.2 and 0.4.3This patch is entirely an under-the-hood update that improves upon the majority of game systems and performance bottlenecks. Doomwalker is/was my first large game in UE5, and as such I went into it not knowing how to deal with things the correct way. Developing my second UE5 game, Project Starblade (and a third unnanounced roguelite game!) have given me huge insights into where I was f**king up with Doomwalker.World Map (finally)The world map will (finally) be implemented in-game - helping players navigate the world and improving upon the fast travel menu.Memory Footprint Compared to the last update, I've been able to, in ...