- Steam App
- Park Bound (611830)
- Event type
- patch note
- Published
- 27 July 2017 - 16:36:30 UTC
- Source
- steam_community_announcements
Gryoball improvements, conveyor fixes, and minor optimizations. Gameplay Fixed conveyors moving the player incorrectly when using a non-zero prefab offset (not observable in existing levels) Gyroball airborne fixes and improvements - this was large enough for it's own post, see the Steam community forum post for details Engine Optimized uncollidable morphing shapes (If all objects linked to a morphing shape are marked as uncollidable the engine can skip bounds recalculation for the underlying physics shape. The most common use-case is water-like morphing shapes that can use a simplified box shape for their collision in many situations)