Half-Life 2 20th Anniversary Update — Half-Life 2: Deathmatch Steam update #864892

Half-Life 2: Deathmatch Fixes Fixed player model selection in the options menu. Fixed slam not being able to be detonated if you were too close to a...

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Half-Life 2: Deathmatch (320)
Event type
patch note
Published
15 November 2024 - 21:06:43 UTC
Source
steam_community_announcements
Half-Life 2: Deathmatch Fixes Fixed player model selection in the options menu. Fixed slam not being able to be detonated if you were too close to a wall Fixed view bob with the SMG equipped. Fixed using the Gravity Gun to yo-yo grenades, sometimes causing the server to disconnect or crash. Fixed missing sound effects for the Gravity Gun. Fixed characters playing a missing animation when switching weapons while jumping and moving. Fix weapons being invisible when being given another weapon of the same class. Half-Life 2: Deathmatch Maps Increased player spawn point count in many maps. Fixed prop placement in maps that would allow players to escape the world. Fixed floating props in dm_runoff. Fixed the area portal on the blast door in dm_runoff causing the world to no longer render when the door was shut. Added geometry to many maps where the player could see outside of bounds. Fixed sev...

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