- Steam App
- Breakthrough (2100010)
- Event type
- patch note
- Published
- 12 August 2022 - 17:15:00 UTC
- Source
- steam_community_announcements
Gameplay: Gold income dosen't depend on the monster's LVL anymore, so the player can better enjoy the bonus he got with blood and barrels It also make it way much more interesting to keep your change for the next level. Slighlty increased the number of projectiles gathered at lower level of difficulty. Reduced RNG of shop prices. Shop's green items are now grey, and vice and versa. Shop's grey item (previously green), malus is slightly less important. Shop's item armor bonus are nerfed. Shop's item max. health bonus nerfed. Shop's item energy regen are buffed. Shop's item's prices slightly less random. Easier difficulty setting made... easier. Big wolf (first boss) doesn't debuff energy before difficulty 5/10 Bug fix: Fixed bug that made able to spawn two wolves in the tutorial's third room. Fixed bug with controller that wasn't closing inventory after visiting NPC. Fixed problem with so...