- Event type
- patch note
- Published
- 9 May 2026 - 23:51:37 UTC
- Source
- steam_community_announcements
This is a small patch release to improve the following areas:Change List:Balance - caravan transfer range set to double City Density minimum distanceBalance - raw materials storage increased by buildingsBalance - at maximum research, surplus research is converted to manaBug Fix/Balance - Neutral Monsters replenish/reinforce when spawning a new captured lairBug Fix - lairs not replenishing damaged squadsBug Fix - initial lair defender spawn could incorrectly spawn into wanderersBug Fix - crash on lairs creating wanderers from derived zombie typesBug Fix/UI - scrollbar not working for military panelsBug Fix/UI - fixed some missing and incorrect descriptionsUI - cities summary raw materials progress bar addedPlease contact us at [email protected] or on the Steam discussion forum if you have any issues.