Patch Notes - Rebirth Token Synchronization — Pixel Chess Idle RPG Steam update #867441

Bug Fixes Rebirth Token Consistency: I identified a potential synchronization issue where the Game Logic and the User Interface could theoretically...

Steam App
Pixel Chess Idle RPG (4244140)
Event type
patch note
Published
8 February 2026 - 14:13:51 UTC
Source
steam_community_announcements
Bug Fixes Rebirth Token Consistency: I identified a potential synchronization issue where the Game Logic and the User Interface could theoretically calculate Rebirth Tokens differently under specific high-level conditions. The Fix: I have refactored the game code to use a Single Source of Truth for this calculation. The formula used to display your "Pending Tokens" is now literally the exact same function used to award them. What this means: What you see is exactly what you get. 100% guaranteed. Note to Players: If you were seeing a lower amount than displayed, please ensure you have updated to the latest version of the game, as older versions used a less powerful formula that resulted in significantly fewer tokens at high levels. This is thanks to seeing a comment today on the fix that I previously made for this issue! So thank you people!

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