Patch 0.3.7 — Shadow Heroes: Vengeance In Flames Steam update #880264

Greetings Captains! This week we did a pass on optimization and pathing, there should no longer be units stuck on the bridge or that attempt to walk...

Steam App
Shadow Heroes: Vengeance In Flames (398670)
Event type
patch note
Published
12 August 2016 - 13:07:31 UTC
Source
steam_community_announcements
Greetings Captains! This week we did a pass on optimization and pathing, there should no longer be units stuck on the bridge or that attempt to walk through solid matter! As a new quality of life improvement units during Onslaught mode no longer drop collectibles, instead, leadership will automatically be collected when a unit dies. This will stop you from worrying about coins that could have fallen off the bridge and focused on building an impressive defense force ;) We've also begun work on implementing the first chapter of the story and continuing work new item system. Expect to see elements from both in the upcoming weeks. New Features Updated the navigation radius of units on Faircrown Bridge to be smaller Pathfinding has been switched over to navigation mesh for performance increase Onslaught no longer drops collectibles, the loot is automatically collected by you on an enemy death...

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