- Event type
- patch note
- Published
- 15 December 2025 - 09:50:29 UTC
- Source
- steam_community_announcements
Here we go! Still a lot of Enviro work, but I'm slowly getting out of it and will be switching to a more gameplay related tasks.Visually updated Dungeon Segments (Enviro work)Updated Starting Dungeon Segment. Updated Visual Retrieve Machine Segment. Updated character to not fall off ledge.Added new stair room type to dungeon generator. Updated all room colliders. Changed enemy projectile to be destroyed on impact. Adde debug enviro depth cutout enabler switch.Added new Dungeon Segment. Fixed enemy skill telegraph location. Removed unused dungeon segments. Added post process fog offset to player Location. Added base for tracking location below cursor when there is no ground.Added new depth fog for dungeon segments. Added global Fog color parameter. Updated all game dungeon segments with new fog. Deleted unused Lighting assets from main lighting map. Updated character rotation logic when p...