- Steam App
- END US (4178540)
- Event type
- patch note
- Published
- 22 May 2026 - 14:32:40 UTC
- Source
- steam_community_announcements
Definitive(?) fix for the save bug, improvements across performance and early-game balance!Critical Fix — Enemy save state: Enemies caught mid-death during a save will no longer persist incorrectly after loading. The fix now applies retroactively — previously affected saves are corrected as well. No need to start a new game. 🎉Optimization — Enemy spawn/despawn: Major performance improvement on enemy spawning and despawning throughout the world. Expect a noticeably smoother experience.Hydration: Hydration consumption rate reduced by 20% — we're continuously working to make survival feel less punishing.Clock: For new saves, the game now starts at 11:00 AM, giving players more time to prepare before the first night hits.Thanks for the patience and keep the feedback coming! 🙏