.574 "Behold the new options screen." — Moves Of The Diamond Hand Steam update #885739

- Updated to Godot engine 4.6.3 Stable. Shaders may have to be pre-cached again on first run. - UI after pickpocketing no longer remains in the middle...

Steam App
Moves Of The Diamond Hand (2778210)
Event type
patch note
Published
26 May 2026 - 13:42:49 UTC
Source
steam_community_announcements
- Updated to Godot engine 4.6.3 Stable. Shaders may have to be pre-cached again on first run. - UI after pickpocketing no longer remains in the middle of the screen on certain aspect ratios. - Brightness no longer resets when you enter a new area. - Milestone tutorial triggers at 24 xp instead of 25 (could cause situational locks). - Separate sliders for Music, SFX and Overall volume. - Hue-v no longer pops into view when coming down building 18 stairs. - Pickpocketing wandering agents no longer causes action UI to reappear after you’ve exited the interaction. - Agents no longer immediately chase you after they’ve tossed you and you step back into their area. - Volume no longer resets itself when you toggle out of the game and toggle back in.

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