- Event type
- patch note
- Published
- 1 July 2019 - 15:40:28 UTC
- Source
- steam_community_announcements
Main features ship combat is now possible across sector borders making sector transitions feel much more seamless you can now see ships in nearby sectors ships can now be targeted from other sectors bullets can hit ships in nearby sectors missiles can track across sector boundaries added a new module: artifact activator tier 2 added a new gameplay mechanic: Artifacts. They are a new procedural form of loot with random attribute enhancements for your ship. They must be placed into an artifact activator and powered in order to function added a new dialogue as part of the process for unlocking the artifact activator module research https://media.giphy.com/media/jTken25ys4JDSoHMog/giphy.gif we overhauled ship active systems with a new back-end framework which allows more data to be synchronized between the interior and exterior of your ship and allows control schemes for active ship systems ...