- Event type
- patch note
- Published
- 21 December 2018 - 19:19:38 UTC
- Source
- steam_community_announcements
We've just released another update: 0.8.3.00 Hollowed Dvorak AI improvements We've removed a pretty big item from our todo list with this update by making some pretty significant changes to AI so that the ships you fight will be a lot less dumb. The biggest part of this update was the work done on collision avoidance and pathfinding. Not only do the AI do a much better job now of avoiding terrain and plotting paths around it, but they also can do it while fighting and it's much less taxing on system resources. The other significant change we're making is to give personality to individual captains. It's only a series of variables that determine their behavior, but it means different captains may behave differently when fighting in the same engagements. We can now tweak some numbers to make some captains more difficult to fight than others. Here's a complete list of the changes we've made ...