- Event type
- patch note
- Published
- 13 July 2018 - 05:11:38 UTC
- Source
- steam_community_announcements
0.8.0.00 Hollowed Alphabet Beams: Beam controllers now interact through a system call beam alchemy where having multiple controllers assigned to a single console will allow each controller to contribute attributes to a single beam type that will be emitted by the console Added some new beam controller types Added many new beam animation effects and types Added a new interface to the ship designer for previewing the results of beam alchemy Gave beam activation its own keybind and removed the system of toggling between fire modes Beams now have a charge up period before they activate AI is much better at using beam weapons now Missiles and Drones: added many missile warhead converter types upgraded missiles to allow missiles without trails fixed a bug where missiles could try to render trails when outside of the session causing a crash drone bays now come into existence with their drones f...