- Event type
- patch note
- Published
- 22 September 2017 - 02:11:52 UTC
- Source
- steam_community_announcements
Well that was a fun round of debugging, think we got some good ones both with new content and with old bugs that have been causing instability forever. here's the latest change notes: 0.6.3.08 fixed a bug where missile mastery values were multiplying by 0.2 instead of 1.2 causing missiles to go crazy slow fixed a general error with the mastery screen that caused mastery points to not apply their effect when leaving the screen fixed a bug where the captain's log was eating some items if you right clicked them background rendering performance cost reduced by aprox. 25% increased the brightness of the home sector 0.6.3.09 fixed a bug where health regen and oxygen regen was calculated every frame instead of every second NPC ships owned by the player will not try to avoid overlapping other ships ships do not try to avoid overlapping with other ships while they are trying to dock fixed a bug w...