November Update! — GRAB Steam update #890702

This update adds a bunch of smaller quality-of-life features that will hopefully make building more fun, powerful, and interesting.The last update...

Steam App
GRAB (1701130)
Event type
patch note
Published
6 November 2025 - 14:26:12 UTC
Source
steam_community_announcements
This update adds a bunch of smaller quality-of-life features that will hopefully make building more fun, powerful, and interesting.The last update introduced a checkbox that allows you to make colored blocks grabbable, and now there are two more: Can Grapple and Passable!Have you ever built a level that started inside a cave, then you get out of the cave but there’s no perfect fog value that covers both cases? Now triggers can change the level’s ambient settings! This solves the cave issue and even lets you build day/night cycles and many other fun things, making your levels more interesting.But of course you might wonder: what if the cave has two entrances and you don’t want to waste complexity placing a trigger at each entrance, how could that be solved? Well, trigger connections can now be configured to trigger “on enter” or “on leave.” So when moving into a trigger, the “on enter” co...

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