- Steam App
- Project Myriad (829410)
- Event type
- patch note
- Published
- 1 June 2018 - 19:17:10 UTC
- Source
- steam_community_announcements
High Scores and any other save data have been cleared for this patch. Thank you for your patience as I tune the game properly. Bug Fixes Many tower damage per second stats were either calculated incorrectly or displaying incorrectly. They have been fixed. Fixed a bug that was causing towers outside of the range of the damage boost and speed boost towers to still be boosted. Adjusted the pathing algorythm for enemies. There were some levels where they were taking inefficient paths. It's still not 100% for example the pathing can be weird on Diamond Ring. Fixed a bug where mushrooms weren't growing correctly 3 tiles deep on 20 degree angles from the mushroom tower. The game should no longer crash when building a clone tower as it will no longer try to clone itself. New Content! Freeze Tile! This tile will freeze your enemies when activated. The cooldown is long, but it helps you maze. Flyi...