Version 1.208 (End-Tech) change_dog.txt — Hyperspace Dogfights Steam update #897034

https://i.imgur.com/TX7lkH7.png Hyperspace Dogfights 1.208 (End-Tech) -Flak shot sub-munitions can now inherit kill shot -Certain status effects...

Steam App
Hyperspace Dogfights (842170)
Event type
patch note
Published
6 July 2021 - 07:26:53 UTC
Source
steam_community_announcements
https://i.imgur.com/TX7lkH7.png Hyperspace Dogfights 1.208 (End-Tech) -Flak shot sub-munitions can now inherit kill shot -Certain status effects (Cascade, EMP, Kill Shot) will now only be passed on to a single flak shot sub-munition -Added "Charge" section label in datacloud -Fixed Cover Fire Algorithm removing overcharge effects -Fixed Crowdsourced Displacer hyperdeath effect resetting current coolness -Fixed Shot Displacer cursor not interacting correctly with fire-direction altering passives -Fixed active item charge values not displaying as integers -Fixed some weapons that are described as scatter not actually counting towards unlocks that require scatter weapons -Fixed first intermission hiding escalation UI on the first 10 runs of a new profile -Fixed deflect power on stat sheets showing the multiplier instead of actual % 1.209 (End-Tech) -Fixed most explosive weapons not actually...

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