Version 1.164 (No Masters) change_dog.txt — Hyperspace Dogfights Steam update #897044

https://i.imgur.com/82w62FA.png - Controller options now show you a button mapping suggestion - Game now defaults to completely unbound buttons/axis...

Steam App
Hyperspace Dogfights (842170)
Event type
patch note
Published
17 June 2020 - 17:52:56 UTC
Source
steam_community_announcements
https://i.imgur.com/82w62FA.png - Controller options now show you a button mapping suggestion - Game now defaults to completely unbound buttons/axis when first running the game, should make it more clear that you need to rebind these differently depending on your controller model - Camera now trails ahead slightly more snappy while boosting - Improved z-layering on smoke clouds - Fixed a problem arising from how initial prop collisions calculated damage based on all forces affecting the player - Collision damage with props based on speed increases more linearly and predictably now - Fixed prop collision damage float text appearing as two separate texts on initial collision - Hyper Hot Combat Processing (the most innovative item you picked up in years) now overwrites UI text color to improve readability - Fixed pretty dumb bug causing player shield to overcharge whenever it charges to ful...

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