0.2.12! — Catacomb Kids Steam update #899014

Here, have an update; 0.2.12! (Technically, 0.2.12b now, after a haphazard bug-fixing morning) This should address a lot of common bugs and crashes...

Steam App
Catacomb Kids (315840)
Event type
patch note
Published
20 June 2022 - 18:29:20 UTC
Source
steam_community_announcements
Here, have an update; 0.2.12! (Technically, 0.2.12b now, after a haphazard bug-fixing morning) This should address a lot of common bugs and crashes. I've also changed the way the STR and DEF stats work for calculating melee damage, finally collapsing STR down to a single value like the rest of the stats instead of being a weird range of "x to y". "Why did you do that?" you may ask. "Because it always bugged me, having this one odd-stat-out that is represented in a way completely unlike any of the others," I reply. Now that all the stats are boiled down to a single value, it's a lot more consistent. Additionally, the algorithm for calculating damage is much simpler than it used to be and should be easier to tweak if I need to in the future. Attacks now deal between 65-100% of the attacker's STR stat, and DEF reduces that amount by (roughly) 10% per point of DEF (capping at a 95% reduction...

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