- Steam App
- Star Nomad 2 (414950)
- Event type
- patch note
- Published
- 2 January 2016 - 06:31:56 UTC
- Source
- steam_community_announcements
Just some improvements! I wasn't finished yet with the new ships, but wanted these changes out sooner. Update 02/01/2016 (v1.11): Add Hard Mode difficulty option, for an in-between Normal & Roguelike experience. The campaign AI is harder like Roguelike and on death, players will lose the cargo contents and up to 10% of their Credits to pay for insurance excess. Players will keep their vessel, modules & weapons. Improved Auto Turret AI to target hostile Hunters, to effectively track and engage them and properly reset after the battle to ignore Neutral/Friendly Hunters. Added a *very rare* chance of NPC Hunters accepting a contract to kill high ranked & renowned (Elite & Dangerous) player. Previously they would avoid the contract out of fear. They will *not* ambush the player in systems under conquest siege. Players can now taunt/provoke NPC Hunters AWAY from their current hostile target. ...