- Steam App
- Fomon (3166930)
- Event type
- patch note
- Published
- 14 October 2024 - 07:13:24 UTC
- Source
- steam_community_announcements
Ok, so this will be the first dev log here. Hi and welcome to me talking about what's new, what changed and so on. I'll try to do this once in a while to keep ya'll informed. So a lot of things have been added. FINDING NEW FOMON During Early access I'll keep the Fomon drop rate to 1 Fomon per 1h of logged play time. WAY too high to be sustainable, but we go with that for now. Each dropped Fomon come with it's own stats, which can make even a common Fomon very very rare. And ofcourse ALL FOMON ARE TRADABLE/MARKETABLE, that is the essense of the game! Combat Basic pve combat, essensially finding an opponent and fighting it. Winning increments your spree, loosing resets your spree. Switching Fomon before fighting to ensure you get type advantage is really key to keep winning. Auto battle To enable Idle play I've built an auto battler function that will find and opponent and fight it repeate...