Neon Valley 0.2.7 — Neon Valley: Revenge Steam update #912934

Oooo baby another round of fixes.... I think after this one I'm going to focus on melee weapons a bit, atleast test out some of the mechanics I have in...

Steam App
Neon Valley: Revenge (793280)
Event type
patch note
Published
14 March 2018 - 20:41:10 UTC
Source
steam_community_announcements
Oooo baby another round of fixes.... I think after this one I'm going to focus on melee weapons a bit, atleast test out some of the mechanics I have in mind and get something started. Now that the game is more stable I think this is my chansu! But anyway, heres what I've been up to the last few days since the testing session. Fixes: - Drone scoring wasnt properly giving drone scores based on how many you killed or how fast... It was a bit inconsistent and some people were getting less than they should've. - Map sync and more sync was broken for late joining players. It was doing weird things like changing to another map then syncing back. This is now fixed - Data chip wasnt properly attaching to the client players. This is now fixed but the proper positions of them arent. Still trying out somethings for this one - Grav multiplier item was broken. It wasnt increasing the multiplayer or st...

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