- Steam App
- Telepath Tactics (357940)
- Event type
- patch note
- Published
- 4 June 2015 - 21:07:12 UTC
- Source
- steam_community_announcements
Hey guys! Sorry for the unusually long period between patches–I just moved to a new apartment this Sunday, and I only just got my internet turned on last night! Despite the delays, I’ve still been working on new features and fixing existing issues. Here are the changes in version 1.033: - fixed a bug in which doors which are set to Locked with an OnLoading-triggered script action would sometimes glitch out and become impassable. - addressed some of the remaining slowdown by calling garbage collection whenever a player’s turn starts (while the “Player’s Turn” splash is displayed onscreen), and whenever an attack sequence ends. - put in a process to clear listeners from inventory slot boxes after they load, which should help optimize the game a smidge. - fixed a bug in which the game would get stuck in a loop in the conversation preceding the caravan battle if Louise Legerdemain is dead. -...