- Steam App
- Genesis of a Small God (2328710)
- Event type
- patch note
- Published
- 23 August 2024 - 11:16:48 UTC
- Source
- steam_community_announcements
Hello, Here are the changes in this version, primarily focused on fixing issues: Added shader compilation check at startup. Disabled virtual shadow maps for VR to hopefully reduce shadow flickering. Removed idle detection in VR. Added an option in visual settings to toggle foliage. Introduced a new random event: worm spawns. Added a few new scenarios: Cultist, Zombie, and Discworld. Fixed visual artifacts when scaling down meshes, such as wobbling when cutting small trees. Fixed locust/swarm behavior when stopping or duplicating excessively. Added a cleanup for each "remove event" gift. Thanks for reading. Please don’t hesitate to provide feedback on the current version. As I’m getting close to finishing the game, now is a great time to share any suggestions you may have.