- Event type
- patch note
- Published
- 13 February 2026 - 02:29:59 UTC
- Source
- steam_community_announcements
Patch NotesOptimizationCity Asset Cleanup: Removed unnecessary exterior stairs, empty static meshes, and specific buildings to improve performance.Lighting Adjustment: Fine-tuned street lamp brightness for a more natural night view.Rendering Fixes: Resolved rendering issues with certain window materials.Ambient Optimization: Reduced the ratio of illuminated windows in the city to lower the rendering load.UE5 Tech Optimization: Optimized Nanite meshes for better efficiency.Adjusted Lumen calculation range and processing time to stabilize frame rates.In-Game ImprovementsDrowsy Driving Rework: The screen flickering effect during drowsy driving now has a longer period and reduced probability variance for a more consistent gameplay experience.Dispatch System Balance: Customer call intervals now scale with the driver's rating (increased base interval, reduced probability deviation).Narrative A...