- Event type
- patch note
- Published
- 25 November 2019 - 12:45:49 UTC
- Source
- steam_community_announcements
Launch week has been a rollercoaster. On the one hand, we got some great coverage on YouTube and some players who really enjoyed the game (thank you very much)! On the other hand... we received far, far more bug reports than expected, throwing us into a feverish marathon to patch up everything we could replicate. For the bugs that some of you experienced—we apologize. Really. We feel awful that some people's games were seriously affected. So here's where we are, and what we plan to do going forward. Our best source of bug reports has been the Community tab, where we have an open discussion on bugs. From this thread, we were able to isolate and fix multiple issues: The player creature respawning and beginning to walk without input. The player creature getting stuck in attack animation states. The player not being able to pick up dropped creature and boss DNA (in case it's in a weird posit...