0.30 is now on main! — Dead Reckoning: The Long Drift Steam update #93240

Notes are the same from 0.30 experimental — now on main. Four systems land in 0.3.0: named identities the crew hardens into, the departure board...

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Dead Reckoning: The Long Drift (4557340)
Event type
patch note
Published
11 July 2026 - 19:55:55 UTC
Source
steam_community_announcements
Notes are the same from 0.30 experimental — now on main. Four systems land in 0.3.0: named identities the crew hardens into, the departure board, genetic decline as a force that can end the voyage, and the science team's long projects. The voyage also runs materially longer before it comes apart. Named identitiesThe ship becomes something, and it has a name. Ideology and the loss of knowledge now converge into named identities the crew forms from the decisions you already make. At a threshold the ship shows you what the crew has been becoming — the actual decisions, by year and outcome — and asks whether to make it official. Eleven identities across two lines. Six are forms of rule — officer rule, shared rule, ship religion, engineer rule, family rule, charter rule. Five are what is left when the knowledge goes — by the manual, machine worship, hand skills, improvised repair, forbidden k...

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