- Event type
- patch note
- Published
- 12 June 2026 - 14:19:56 UTC
- Source
- steam_community_announcements
Dead Reckoning v0.2.77 — The Endgame Deck, a Reshaped Survival Curve, and a Full Editorial Pass The first store build since v0.2.74. It folds three tagged-but-unshipped versions (0.2.75–0.2.77) into one push, so it is a large release: a new late-run event arc, a rebuilt research readout, a reshaped survival curve, a full editorial pass over every line of event writing, and a stack of bug fixes — several from playtester reports. New content: the endgame deck (Act I + Act II) Twenty new events that fire late in a run, once the ship has gone long and started to come apart. Act I is ten "clinical horror" events; Act II is ten "dark cluster" events. The register is deliberately bleak and dry. Trigger windows are tuned so they land across the survivable stretch of a run rather than all detonating at once. (First half of a planned 50-event deck; Acts III–IV are specced and coming.) The research...