Patch to expand modding capabilities — Platypus Reclayed Steam update #934343

1.3.4 patch notesThere is no "Mods" folder inside StreamingAssets/ now - the asset bundle data now lives inside each mod folder e.g...

Steam App
Platypus Reclayed (2912430)
Event type
patch note
Published
26 November 2025 - 09:20:22 UTC
Source
steam_community_announcements
1.3.4 patch notesThere is no "Mods" folder inside StreamingAssets/ now - the asset bundle data now lives inside each mod folder e.g. "StreamingAssets/Platypus Reclayed/Bundle/ ".Refactored save file migration and updated save versionSet the music audio source to loop so that music no longer fades out and back in when repeating the same trackMade homer bullet gradient configurableSplit s_ui_main_toggle_announcer_setting and s_ui_ready eventsMake player damage entities configurable in skins.jsonGive cannon boats more screen space before despawningLessen the night time effect on enemy lightningAdd -skipAssetPreload_AllowStutter argument, speeding up load times for modders significantlyFix single sprite lua behaviours not updating their collider stateGet a fresh script instance for each lua behaviourRemove all function pointers when deinitializingAdd Player.GetPosition() and Player.GetWorldP...

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