- Event type
- patch note
- Published
- 6 September 2022 - 19:16:56 UTC
- Source
- steam_community_announcements
Continuing to address urgent issues and bugs Bug fixes Dig deep card info fixed Underflock turret overlapping path issues fixed Shaken berries can now handle hex height Grass resource no longer named sticks Turn sequence issues fixed by addressing some tech debt Turn sequence HUD widget handling improved (more tech debt) Auras can now display on mixed heights thanks to Gavin shader wizardry Cursor show and hide logic made more bulletproof Upgrade button can no longer be clicked when invisible Upgrade button setup improved to reduce weird glitchy cases Tuning Cost now shown in crafting tooltip Gustwood can no longer appear in the quicksand level in pilgrimage mode. Note: The difficulty of that combo can be fun for an expert player, but is extreme compared to everything else at that point so considered an imbalance Gustwood replaced with a bug nest in trial level 4 Extra food was sprinkled...