Zombasite patch 1.012 — Zombasite Steam update #942823

This patch fixes a lot of relatively minor issues. 1.012 change list: now cache monster models a bit better (hopefully less loading pauses) now when run...

Steam App
Zombasite (408960)
Event type
patch note
Published
1 June 2017 - 18:58:33 UTC
Source
steam_community_announcements
This patch fixes a lot of relatively minor issues. 1.012 change list: now cache monster models a bit better (hopefully less loading pauses) now when run out of potion that is in a use slot it will automatically switch to best potion available items that are available to spawn at max level don't fade out their chances at higher levels now fixed NPCs not being able to be infected fixed infected npcs not turning into zombies now a quest gets generated when npc changes to ghost, demon, death knight, lich, or zombie fixed a rare projectile related crash (made Skill a SafeClass and _skill in projectile a SafePtr) fixed not getting new clan members from rescue quests some times (Zombasite) added 5% stat inflation to rupture armor cursed characters can now use any doors and guards (they don't need to be cursed) (DrJoeFitz) now attacking inanimate monsters (evil altars, machines, totems, etc) mak...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.