Early Access Patch v0.3.003 — MycoRelic Steam update #951885

Thanks to a few bug reports, we've fixed a few things wrong with the most recent update. Fixed blade traps dealing damage every tick Fixed enemy...

Steam App
MycoRelic (2624080)
Event type
patch note
Published
6 December 2025 - 00:09:57 UTC
Source
steam_community_announcements
Thanks to a few bug reports, we've fixed a few things wrong with the most recent update. Fixed blade traps dealing damage every tick Fixed enemy spiritballs dealing double damage Fixed a fungal mind having 200 charge Fixed some collision issues preventing AI from traversing across modules in the Protochasm Fixed issue with a certain miniboss not being retriggerable after failing the fight Fixing the protochasm floor 1 occasionally not generating We've also made it so you no longer drop soft/volatile moldmetal on death. There's a lot to say on this last change, but we'll save that for a more thoughtful dev blog or something. We've found many frustrating things can happen and this system is pending a rework. We're always listening to you guys so if you have thoughts about this we'd love to hear them.

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