Update 2: Level Up with the Latest Release — Sansar Steam update #958309

What's new: New options to control what Trigger Volumes can collide with have been added. Trigger Volumes now have the option to collide with Avatars...

Steam App
Sansar (586110)
Event type
patch note
Published
13 September 2019 - 21:36:13 UTC
Source
steam_community_announcements
What's new: New options to control what Trigger Volumes can collide with have been added. Trigger Volumes now have the option to collide with Avatars and Dynamic Bodies only. This can be a significant performance improvement when colliding against Keyframe bodies is not required. Trigger Volumes that already exist in-world will retain the current behavior. Behavior Change: The new default setting for trigger volumes starts as “Avatars and Dynamic Bodies” Avatars should run at an equal speed again no matter the scale size. Fixed several crash issues caused by: Exiting the avatar editor from discarding skin or eye color changes Attempting to load avatars from the first time avatar selection carousel. When an avatar is selected from the lookbook after discarding changes while the face highlight is active. When trying to save a new quest. When completing a quest objective. When verifying a n...

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