- Event type
- patch note
- Published
- 5 August 2024 - 01:26:20 UTC
- Source
- steam_community_announcements
UI: Update full screen cinematics to preserve the pixel art style full screen and be consistent. Gameplay: Reload times for weapons are now based on how many shots were depleted. Example, 50% shots used takes 50% less time. This effects gatling gun, plasma gun, and rockets. Gameplay: In addition to the existing automatic reload from weapon switching, the selected weapon will automatically reload after a delay. Any automatic reload can be interrupted by firing which will still restore shots based on the reload time remaining. This effects gatling gun, plasma gun, and rockets. Gameplay: New reload/rearm sound for energy beam. Gameplay: New reload/rearm sound for plasma gun.