- Steam App
- Rustbucket Rumble (351140)
- Event type
- patch note
- Published
- 2 June 2015 - 13:34:24 UTC
- Source
- steam_community_announcements
Notes for the smaller patch 1.1.2 Patch 1.1.2 is very tiny. All it changed was the way we help clients find the servers to connect to. Notes for the smaller patch 1.1.1 We just pushed a very small change for patch 1.1.1. This patch resolved 2 pesky networking issues: Fixed a bug that could prevent newcomers from joining existing lobbies when using the Play Now button. Fixed a bug that made it impossible to start a custom game if the host left before character select. Notes for the larger patch 1.1.0 Hey there, Rustbucket Rumblers! Today we deployed patch 1.1.0, which has major changes to the way we handle networking, as well as a few other things. Before today's patch, each match was hosted by one of the players, and the other players in the match connected to that person's machine. This meant that we (the developers) didn't have a lot of control over the connection quality, as it varied...