Beta Patch 10 — Rift Wizard Steam update #968803

Hello and welcome to Beta Patch 10! This patch focuses mainly on low level balance and level gen. Level Gen: Tweaked spawning table. Earlier levels now...

Steam App
Rift Wizard (1271280)
Event type
patch note
Published
21 June 2020 - 22:45:42 UTC
Source
steam_community_announcements
Hello and welcome to Beta Patch 10! This patch focuses mainly on low level balance and level gen. Level Gen: Tweaked spawning table. Earlier levels now spawn slightly higher level monsters. This should reduce the amount of time spent fighting bats and goblins in early game. Lairs spawn one monster every 7 to 10 turns instead of once per turn with a 10% chance. Maximum lairs per level decreased a bit to compensate for this. Maximum initial enemies per level decreased. (These changes are meant to incentivize more aggressive playstyles, and punish slow defensive ones) Increased variety of terrain generation- smaller levels are now more common, tight mazelike levels are rarer, and there will more often be multiple paths between any two given points in the level. Level 1 now has 4 monsters and a lair instead of just 5 monsters to better teach the game to new players. Spells: Removed Spark and...

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