- Steam App
- Forts (410900)
- Event type
- patch note
- Published
- 11 January 2019 - 08:58:45 UTC
- Source
- steam_community_announcements
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27894275%2Fcbd1775efc7237f46ded42422d2ecc012c5fb001.gif G'day Forts fans, and happy new year! We've got another hotfix for you today. It should smooth out a few problems we've noticed since the December update. One issue was that mass was being ignored for weapons and always defaulting to 40. To avoid disrupting already published mods, we have introduced a new variable called WeaponMass, which works only for weapons. Mod authors will have to set this instead of the usual Mass in order to change it from the default of 40. We've updated the built-in weapons, so the bigger weapons will put additional strain on the structure. As always, if you notice any issues or have questions, please let us know. Thanks for playing Forts! Cheers, EWG Build 2019-01-11a Changelist Add: WeaponMass variable which defaults to 40 if not set, and w...