Receiver 2 Minor Update 2.0.1 — Receiver 2 Steam update #972323

The 2.0.1 update for Receiver 2 is OUT NOW, featuring many of your most-requested changes and tweaks. Save progress on quit instead of losing rank...

Steam App
Receiver 2 (1129310)
Event type
patch note
Published
29 April 2020 - 15:10:23 UTC
Source
steam_community_announcements
The 2.0.1 update for Receiver 2 is OUT NOW, featuring many of your most-requested changes and tweaks. Save progress on quit instead of losing rank, updated exit message to specify that progress will be saved. Progress is autosaved after every rank up or death. Sprint key acts as “walk” key when “hold to sprint” mode is disabled. Disabled “tap to sprint” when "hold to sprint" mode is enabled. In “hold to sprint” mode, sprint key acts as a modifier for forward key. Desert Eagle negligent discharge now kills the player in one hit instead of two. Enemy spotlights now get blocked by walls even on "fastest" and "fast" quality levels. Made sure all tapes are the latest revisions, this should fix tape/transcript discrepancies. Can customize "jump" key binding. Can customize "kill player" key binding. Added dialog when setting a conflicting keybind. Fixed crash bug (the one that made the memory u...

Open original Steam update

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.