- Steam App
- Hover (280180)
- Event type
- patch note
- Published
- 18 December 2015 - 14:53:37 UTC
- Source
- steam_community_announcements
Here is the full patch note for the new update : GamePlay: - Lateral walljumps push more away and allow easier jumps from wall to wall. While wallrunning and wallsliding the characters take off less easily, avoiding unwanted loose. - Jumps were completely refined, the glitch allowing jumps at zero height was fixed, and small jumps are now easier. - Characters can now avoid small ceilings while jumping below. It allows a more fluid parkour and a less punitive learning process. - Grab system is way less unpredictable, the raise doesn’t vary anymore with the jump level of the player. It avoids characters to keep being blocked on an edge. - All the playable zone of the District A is complete, and there are some changes in the already existed zones like moved grinds and the central tower of Korupa raised. - Some changes in the prison, like some cells that were simplified and a secubox trap ad...