Update — XenoRaptor Steam update #982250

Missed posting a few changelogs, so this is likely to be incomplete (and will include some changes from earlier updates): -Rumble can now be toggled...

Steam App
XenoRaptor (298280)
Event type
patch note
Published
28 November 2016 - 06:39:13 UTC
Source
steam_community_announcements
Missed posting a few changelogs, so this is likely to be incomplete (and will include some changes from earlier updates): -Rumble can now be toggled -Fixed bug which let players using a controller respawn without any lives in co op -Updated unity -Fixed a bug which made many smoke trails invisible -Enemies which get too far from the player now get spun to face the player. The AI was properly trying to turn to face the player, but something was preventing their physics object from responding. This should prevent the endlessly retreating enemy bug. -Buffed mortars, minimissiles and dumbfire ammo. -Sniper enemies have lower muzzle velocity but higher projectile acceleration, which should make them easier to dodge at short range while still leaving them capable of sniping. -A few enemies can turn a little faster. -Music is now less compressed. -Players using mouse&keyboard in splitscreen wil...

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